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asq - mame cabinet front end frontend

http://MarginalHacks.com/Hacks/asq/

front end for mame/emulator cabinets. It runs in a terminal window (using curses) on UNIX/linux/OSX (might work on Windows with CygWin or ActivePerl) It can optionally display ima

OpenHandhelds Zodiac File Archive - Browse - Home

https://dl.openhandhelds.org/cgi-bin/zodiac.cgi

final 23/04/11 PS1 emulator 23/04/11 FrodoZ 22/04/11 SkinUI changes the way t... 12/12/10 Rats & Spears 01/12/10 PocketJam 01/12/10 PNA Template source 01/12/10 PNA Test 01/12/10

Chris Covell's Creations

https://www.chrismcovell.com/creations.html

Hu-Boy : a Game Boy emulator for the SGX / PC-Engine CD! Yes, it's kind of a crazy idea trying to emulate another game system on the PCE, especially if its CPU architecture is tot

Kallisys Software

http://www.kallisys.com/

Einstein , NewtonOS emulator Featured in Wired News , MacFan (Japan), APC Mag (Australia), etc. Google Code page (binaries and source code) 2001-2003 ATA Support , driver and tran

The nosh OpenBSD binary packages

http://jdebp.uk/Softwares/nosh/openbsd-binary-packages.html

( console-terminal-emulator , vc-get-tty , pty-get-tty , ttylogin-starter and related utilities) nosh-terminal-extras-1.41.tgz ( ptybandage , ptyrun and related utilities) Importa

Akku.scm packages

https://akkuscm.org/packages/

real-mode CPU and PC emulator © 2024 Gwen Weinholt · Email · Chat · Blog · Scheme Discord · Gopher · Privacy · Source code
Akku.scm - Scheme package manager

Intellectual Property Disclaimer

http://compucolor.org/iproperty.html

Documents Technical Emulator Disk Images Links Guestbook Disclaimer Thanks This web site was constructed to archive and document information about the Compucolor II computer. I de

Cowgod's Chip-8 Technical Reference

http://devernay.free.fr/hacks/chip8/C8TECH10.HTM#00E0

Paul Robson DOS Chip-8 Emulator 2.0.0 David Winter DOS CowChip 0.1 Thomas P. Greene Windows 3.1 DREAM MON 1.1 Paul Hayter Amiga Super Chip-48 1.1 Based on Chip-48, modified by Eri

Pete's PSX GPU plugins

http://www.pbernert.com/html/gpu.htm

* If the Linux PSX emulator of your choice is offering a "gpu configuration" menu item or button, and you activate it, the emu is  starting a small configuration utility for

Announcing ncurses 6.6

https://invisible-island.net/ncurses/announce.html

alone: minicom terminal emulator for serial modem connections https://salsa.debian.org/minicom-team/minicom mosh a replacement for ssh . https://mosh.org/ tack terminfo action che

6502.org: Development Tools: Assemblers and Disassemblers

https://6502.org/tools/asm/

code directly into emulator-ready DFS disc images. See also the current source on GitHub DASM - A cross-platform, versatile macro assembler with support for target microprocessors
Assemblers, Disassemblers, and Optimizers for 6502 code.

BlastEm Nightly Builds

https://www.retrodev.com/blastem/nightlies/

accuracy focused emulator for Sega's 16-bit and 8-bit systems. Builds listed here are created automatically every night whenever there are changes in the main source repository .


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